Pokémon First Generation Explorer
Explore all 151 original Pokémon from the Kanto region. Filter by type, evolution stage, and discover detailed information about each classic Pokémon.
About Generation 1 (Kanto Region)
Generation 1 Pokémon
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Use the filters above to explore the 151 original Pokémon from Generation 1. Click "Explore Pokémon" to begin.
The Complete History of Pokémon Generation 1
Origins and Development
Pokémon Generation 1, also known as the Kanto generation, represents the beginning of one of the most successful multimedia franchises in history. Developed by Game Freak and published by Nintendo, the original Pokémon games launched in Japan in 1996 as Pokémon Red and Green (Blue internationally).
The concept originated from Satoshi Tajiri's childhood fascination with insect collecting. Tajiri envisioned a game where players could capture, trade, and battle creatures - a digital version of his childhood hobby. The development took six years, with the team often working without pay, driven by their passion for the project.
Key Development Milestones
- 1990: Initial concept development begins
- 1994: First playable prototype completed
- February 27, 1996: Pokémon Red and Green released in Japan
- October 1998: Pokémon Red and Blue released in North America
- 1999: Pokémon Yellow released worldwide
Historical Insight: The original games were considered a risky venture, with Nintendo executives initially skeptical about their potential success!
The Kanto Region Explained
The Kanto region serves as the setting for Generation 1 games. It's based on the real-world Kantō region of Japan, specifically the area around Tokyo. The game world mirrors real geographical features while adding fantastical elements.
Key Locations in Kanto
- Pallet Town: Starting location, based on Tajiri's hometown Machida
- Viridian City: Gateway to the Pokémon League
- Pewter City: Rock-type Gym led by Brock
- Cerulean City: Water-type Gym led by Misty
- Vermilion City: Electric-type Gym led by Lt. Surge
- Celadon City: Largest city with Grass-type Gym
- Fuchsia City: Home of the Safari Zone
- Saffron City: Central hub with Psychic-type Gym
- Cinnabar Island: Fire-type Gym and Pokémon Mansion
- Indigo Plateau: Pokémon League headquarters
Regional Features
Kanto introduced many franchise staples:
- 8 Gym Badges system
- Elite Four and Champion battles
- Pokémon Centers and Poké Marts
- Route system for exploration
- Caves, forests, and water routes
Starter Pokémon Analysis
The three starter Pokémon of Generation 1 - Bulbasaur, Charmander, and Squirtle - have become iconic symbols of the franchise. Each represents a classic RPG archetype and follows a rock-paper-scissors type advantage system.
Starter Pokémon Profiles
Bulbasaur (#001)
- Type: Grass/Poison
- Final Evolution: Venusaur
- Signature Move: Razor Leaf, Solar Beam
- Design Theme: Dinosaur with plant bulb
- Game Advantage: Strong against first two Gyms
Charmander (#004)
- Type: Fire
- Final Evolution: Charizard
- Signature Move: Flamethrower, Fire Blast
- Design Theme: Dragon-like creature
- Game Advantage: Strong against middle-game Gyms
Squirtle (#007)
- Type: Water
- Final Evolution: Blastoise
- Signature Move: Water Gun, Hydro Pump
- Design Theme: Turtle with cannons
- Game Advantage: Balanced throughout the game
Popularity Fact: Charmander is consistently the most popular Generation 1 starter in fan polls worldwide!
Legendary Bird Trio
The Legendary Bird Trio - Articuno, Zapdos, and Moltres - represent ice, electric, and fire elements respectively. These majestic Pokémon are among the most sought-after in the original games.
Bird Trio Characteristics
Articuno (#144)
- Type: Ice/Flying
- Location: Seafoam Islands
- Signature Move: Ice Beam, Blizzard
- Design Inspiration: Arctic bird/legendary phoenix
- Competitive Role: Special attacker with freeze potential
Zapdos (#145)
- Type: Electric/Flying
- Location: Power Plant
- Signature Move: Thunderbolt, Thunder
- Design Inspiration: Thunderbird mythology
- Competitive Role: Fast special sweeper
Moltres (#146)
- Type: Fire/Flying
- Location: Victory Road
- Signature Move: Flamethrower, Fire Blast
- Design Inspiration: Phoenix/legendary fire bird
- Competitive Role: Powerful fire attacker
Mewtwo and Mew Mystery
The Mewtwo and Mew storyline represents one of the most intriguing aspects of Generation 1 lore. Mewtwo's creation and Mew's existence created a rich mythology that continues to fascinate fans.
Mewtwo (#150)
- Type: Psychic
- Origin: Genetically engineered clone of Mew
- Location: Cerulean Cave (after becoming Champion)
- Base Stats: Highest of any Gen 1 Pokémon (680 total)
- Signature Move: Psychic, Psystrike
- Cultural Impact: Featured in first Pokémon movie
Mew (#151)
- Type: Psychic
- Origin: Ancient ancestor of all Pokémon
- Availability: Event-only in original games
- Unique Ability: Can learn every Technical Machine
- Base Stats: Well-balanced 100 across all stats
- Mythology: Considered a mythical Pokémon
Lore Insight: Mew contains the DNA of all Pokémon, making it the genetic ancestor from which all other species evolved!
Major Evolution Chains
Generation 1 introduced the evolution system that became a franchise staple. Some evolution chains are particularly notable for their design or gameplay impact.
Notable Evolution Chains
Three-Stage Evolutions
- Bulbasaur → Ivysaur → Venusaur (Grass/Poison)
- Charmander → Charmeleon → Charizard (Fire → Fire/Flying)
- Squirtle → Wartortle → Blastoise (Water)
- Caterpie → Metapod → Butterfree (Bug → Bug/Flying)
- Weedle → Kakuna → Beedrill (Bug/Poison)
- Pidgey → Pidgeotto → Pidgeot (Normal/Flying)
Special Evolution Methods
- Trade Evolutions: Machoke → Machamp, Graveler → Golem
- Stone Evolutions: Eevee (3 different stones)
- Friendship Evolution: Golbat → Crobat (introduced later)
- Level-up with Item: Poliwhirl → Poliwrath (Water Stone)
Type Balance in Gen 1
Generation 1 featured 15 Pokémon types (Dark and Steel were added later). The type balance had some notable quirks that affected competitive play.
Type Distribution
- Most Common: Water (32 Pokémon), Normal (24 Pokémon)
- Least Common: Dragon (3 Pokémon), Ghost (3 Pokémon)
- No Pokémon Types: Dark, Steel (added in Gen 2)
Competitive Implications
- Psychic type was overwhelmingly dominant
- Bug type moves were mostly weak
- Ghost type had only one damaging move (Lick)
- Dragon type had only one move (Dragon Rage, fixed damage)
- No Dark type meant no Psychic counters
Cultural Impact and Legacy
The cultural impact of Generation 1 cannot be overstated. It launched a global phenomenon that continues to this day.
Key Impacts
- Gaming Revolution: Popularized creature-collection genre
- Social Gaming: Encouraged trading and social interaction
- Multimedia Franchise: Spawned anime, trading cards, movies
- Nostalgia Factor: Continues to influence new generations
- Technological Innovation: Used Game Boy Link Cable for trading
Enduring Legacy
- Remakes: FireRed/LeafRed (2004), Let's Go Pikachu/Eevee (2018)
- Continued inclusion in every main series game
- Most merchandised generation
- Highest recognition among non-fans
Original Competitive Meta
The competitive meta of Generation 1, while primitive by today's standards, established many strategic concepts that persist in Pokémon battling.
Meta Characteristics
- Psychic Dominance: Alakazam, Mewtwo, Mew, Slowbro
- Sleep Spam: Sleep lasted until woken up
- Critical Hit Mechanics: Based on Speed stat
- Special Stat: Combined Special Attack and Defense
- No Abilities/Natures: Simpler stat calculations
Top Competitive Pokémon
- S-Tier: Mewtwo, Mew, Alakazam
- A-Tier: Tauros, Snorlax, Chansey
- B-Tier: Exeggutor, Starmie, Gengar
- Niche Picks: Jolteon (fast Electric), Rhydon (physical wall)
Frequently Asked Questions
Why are there only 151 Pokémon in Generation 1?
The number 151 was chosen as a manageable amount for the original Game Boy hardware while providing plenty of variety. Mew (#151) was originally not intended to be obtainable.
What was the rarest Pokémon in Generation 1?
Mew was the rarest, only available through Nintendo events. For regular gameplay, Chansey in the Safari Zone had the lowest encounter rate.
Why is Psychic type so overpowered in Gen 1?
Psychic had no weaknesses (Ghost moves were buggy and ineffective), strong STAB moves, and high Special stats. This was balanced in later generations.
What's the difference between Red, Blue, and Green?
Red/Green were Japanese originals. Blue had updated sprites and was released internationally. Some version-exclusive Pokémon differed between games.
Can I still play the original games?
Original cartridges still work on Game Boys. Digital versions are available on Nintendo 3DS Virtual Console and various remake versions exist.
What made Generation 1 so special?
Its simplicity, charming pixel art, memorable designs, and innovative social features created a perfect storm that captured imaginations worldwide.
The Generation That Started It All
Generation 1 represents more than just a set of games - it's a cultural touchstone that defined a generation of gamers. The 151 original Pokémon, from the iconic starters to the legendary Mewtwo, created a world that continues to grow and evolve.
What makes Generation 1 truly special isn't just nostalgia, but the foundation it laid. Every Pokémon game since has built upon the concepts introduced here: the joy of discovery, the bond between trainer and Pokémon, and the endless possibilities of a world filled with wonderful creatures.
Remember: While the franchise has grown to over 1000 Pokémon, there will always be something magical about those original 151 that started this incredible journey!